![]() In such a way it is possible to prepare g-code for milling using a bitmap image. ![]() The minimum depth of milling is determined by white color, the maximum depth by black color. Light color parts of a bitmap lay over than dark parts. This method is based on a color map of the bitmap, which is converted into a heightmap for milling. ![]() How to create in Blender a 3D model for milling based on a bitmap image.ģD milling can be done based on a bitmap image instead of a ready 3D model.
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